Rendering
Lighting is amazing.
TBD. Software vs. hardware rendering, lighting, shaders, quirky fun techniques, important techniques and paradigms. Real time, physically based rendering, BRDFs, ray tracing, monte carlo path tracing, etc.
Lighting is amazing.
TBD. Software vs. hardware rendering, lighting, shaders, quirky fun techniques, important techniques and paradigms. Real time, physically based rendering, BRDFs, ray tracing, monte carlo path tracing, etc.
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