A3D

Overview

Four core stages of development have been proposed:

  1. Simple Rigid Body Motion
    • Detection and segmentation of rigid body movements
  2. Articulated Rigid Body Motion
    • Identification of articulation network within simple rigid movements
    • Apply learned system to improve detection speed for on-line segmentation and dynamic updating
  3. Visualization of Morphometrics
    • Information visualization of the movements observed within the articulated system
    • Movements including: rotation, direction, velocity, acceleration, etc.
  4. Validation on Real World Data
    • Handle input from potentially noisy RGB-D cameras
    • Focus on examples with rigid articulations (eg. crustaceans, back hoe, robotics objects, etc.)
    • Apply cursory evaluation of soft-body examples to illustrate future directions

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